This is a small blog post about a Unity editor window we made at work to simplify our lives when using Unity.
In Unity, when you select a reference to an asset, it is focused in the Project window, losing the current selection and probably the folder you were working on. Since there is no navigation history, most of the time having to search the previous selection is a pain in the ass.
As we were doing some stuff today at work, we were inspired (after two million times we lost our selection) so I decided to do a simple Editor Window to store and show a history of selected objects. It took me like 30 minutes to make it (plus one more hour at home).
Here are the results:
In case you are interested in using and/or improving it, here is the github project:
As always, hope you like it.