Today was the date limit for the contest we talked about some posts ago, and we can say JSnakes one of the contestants.
Sadly, we are not satisfied with the current state of the game, there are a lot of mechanics we wanted to try but we could not implement them because of serveral reasons. However, one of our main objectives was to at least enter the contest, so that we could establish contact with other developers.
The game version for the contest is on this link, you can try it if you want. That version is not going to change if we keep working on the game.
In order to make the game a bit interesting, we decided to add some minigames using the free movement basic mechanics. Some examples could be a Tron or an Arkanoid.
A core feature we have since the game started is local multiplayer, and that is one of the most funny things of the game. We think we should explore more this feature adding some coop minigames for example.
If you want to try the development version of the game, click here.
Here is a video of the game right now:
One thing we are working right now is to integrate the game with a Jbullet (a port of bullet physics engine for java) to test some interesting behaviours and see if we should add them to the game or not.