Posts Tagged ‘ld21’

Vampire Runner score on Ludum Dare 21

Tuesday, September 13th, 2011

Ludum Dare 21 is finished and rating time too and we have the rating results.

Vampire Runner was #290, not so good as other of our previous Ludum Dare games, but on the other hand there was a lot of games in this one, almost three times the games of the previous Ludum Dares.

Here are the scores Vampire Runner got in this Ludum Dare:

Position	Category	Score

#87		Community	3.22
#144		Coolness	4%
#159		Fun		2.94
#168		Humor		2.18
#290		Overall		2.75
#305		Graphics	2.50
#339		Audio		1.29
#345		Innovation	2.38
#450		Theme		2.00

Now, I want to share a small post mortem of the game and explain why I feel the score is what I expected.

What went wrong

  • As the game started like some kind of Canabalt clone, because my lack of imagination, I was a bit unmotivated so Saturday progress was really slow and unproductive.
  • I feel I lost too much time making the vampire animations and forgot about the environment assets.
  • The game lack of audio and that goes against the Ludum Dare score.
  • I forgot to reflect inside the game the connection with Ludum Dare's theme.
  • Missing on-line high scores: it shouldn't be so hard to add it as I have Face Hunt (and other games) experience but I was a bit lazy and didn't. One reason to have this one is to make the game more competitive and also to know who is playing the game.

What went right

  • On Sunday, I almost restarted the way I was making the game and focused on making it really small and fun. It kinda worked.
  • Making the game available on a lot of platforms: Linux, Mac, Windows and Android.

Conclusion

I totally agree with the score of the game because I started with no motivation and for that reason I didn't tried so hard, obviously that goes against making a good game. Here is a list of why I agree or not with each score.

  • Community: I shared a lot of stuff: source code, timelapse, made it work on multiple platforms. I believe that counts as community rating, so 3.22 is right for me.
  • Fun: Game IS fun (at least I feel that and some other people does), so 2.94 is right for me (maybe a bit more).
  • Humor: Game has a bit of humor when the vampire explodes, and maybe the vampire graphics are funny too, but only that, so 2.18 is right for me (even more than I expected).
  • Graphics: Only the vampire animation is something worth to value here, the background and obstacles are not so cool, so 2.50 is around what I expected.
  • Audio: Game has no audio, I am not agree with the score of 1.29.
  • Innovation: Game is almost a clone of Canabalt with some modifications, it has a bit of innovation but not too much, so I agree with a score of 2.38.
  • Theme: If you read the game description, it says what was the intention of the theme connection but as I failed to reflect that inside the game I believe 2.00 is right for me.

Thats all, hope you like it.

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Rating: 5.0/5 (1 vote cast)

Vampire Runner, my game for Ludum Dare 21

Monday, August 22nd, 2011

This Ludum Dare was a bit hard, I got a zero originality idea and that demotivated me over the process, so I tried to finish it quickly but without love.

The game is named Vampire Runner and here is the LD21 entry. It is about a guy with super powers to move through walls for a limited time. The idea, as I said the previous post, is a game like a Canabalt, the guy runs forever and runs faster and faster, in the case of Canabalt you have to jump to avoid obstacles, in the case of Vampire Runner you have to activate your super skill to move through obstacles, but the main objective remains.

Here are some images:


The guy running on an empty field.


The guy with his super skill activated, almost with no energy, while he is near a wall.

If you want to play it on PC, click here, and if you want to play it on Android, click here. If you want to take a look at the sources and the graphics assets, click here and explore.

And here is the timelapse, it is a bit boring compared to other timelapses I made but:

Despite I put almost no love to the game (well, I did for the graphics), the game is funny, so give it a try and I hope you like it.

UPDATE: added timelapse :D

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Rating: 5.0/5 (2 votes cast)

Ludum Dare 21, Here we go...

Saturday, August 20th, 2011

As we did for the previous fourth Ludum Dare (or at least we tried), we joined Ludum Dare 21 (page is down right now). The theme in this case is Escape.

Based on my lack of imagination I am creating a game similar to Canabalt where you play as a Vampire escaping from some vampire hunters named Vampire Runner. I have almost nothing right now but I am making the effort. If you want to follow my progress, click here.

Ruben is also joining, if you want to follow his progress, click here. His game is a platformer game trying to add some interesting behavior with physics and gravity initially the idea is that you can turn the room 90 degrees, but could be interesting to add levels without gravity, with gravity inversion like VVVVVV and stuff like that.

Hope we finish something in time.

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Rating: 0.0/5 (0 votes cast)