Archive of posts with tag 'performance' 2017-07-20 » Our tips to improve Unity UI performance when making games for mobile devices 2017-03-14 » Using Unity Text to show numbers without garbage generation 2012-01-05 » Vampire Runner version 1.0.3 - some performance improvements 2012-01-03 » Reusing Artemis entities by enabling, disabling and storing them 2012-01-02 » Basic frustum culling to avoid rendering entities outside screen