Archive of posts with tag 'tools'
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Using Custom Editors to interact with Unity ECS World
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Using Unity Prefabs and GameObjects only for data.
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Implementing Fog of War for RTS games in Unity 2/2
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How we used Entity Component System (ECS) approach at Gemserk - 2/2
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How we used Entity Component System (ECS) approach at Gemserk - 1/2
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Assigning interface dependencies to MonoBehaviour fields in Unity Editor
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Playing with Starcraft 2 Editor to understand how a good RTS is made
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A Simple Selection History Window For Unity
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The story of the non deterministic Replay
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Building 2d animations using Inkscape and Synfig
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Testing Android controls on libGDX PC application using libGDX remote
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Building 2d sprites from 3d models using Blender
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Animation4j - Synchronizer
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Using Inkscape as Scene Editor
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Archers Vs Zombies - Dev Log - 03
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Animation4j - Interpolation Functions
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Animation4j - Transitions
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Animation4j Project Introduction
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JNLP Downloader Tool