Archive of posts in 2011
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Simulating parallax scrolling for 2d game
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Leave me Alone!!, my game for Ludum Dare 22
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Vampire Runner Christmas Edition on Android Market
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Vampire Runner version 1.0.0 on Android Market
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Resizable Applets and Applications with LWJGL
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Some changes to animation4j to clean the API
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Scripting with Artemis Entity System Framework
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Making buttons using Inkscape - part 3
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Making buttons using Inkscape - part 2
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Making buttons using Inkscape - part 1
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LWJGL on Maven central
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Support Gemserk Studios with Donations
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Quick prototyping and sharing FTW!!
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Detecting collisions using libGDX Pixmap
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Modifying textures using libGDX Pixmap in runtime
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Super Flying Thing - Update 09
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First version of new random level generator for Super Flying Thing
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What's going on with the Super Flying Thing?
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A game prototype : Mad Jetpack
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Vampire Runner - Update 02
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Vampire Runner - Update 01
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Vampire Runner score on Ludum Dare 21
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Testing Android controls on libGDX PC application using libGDX remote
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Super Flying Thing - Update 08
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Vampire Runner, my game for Ludum Dare 21
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Ludum Dare 21, Here we go...
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Super Flying Thing - Update 07
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Super Flying Thing - Update 06
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Multiple Android controls for Super Flying Thing
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Some funny stuff on Super Flying Thing
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Super Flying Thing - Update 05
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Super Flying Thing - Update 04
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Building 2d sprites from 3d models using Blender
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Super Flying Thing - Update 03
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Super Flying Thing - Update 02
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Building levels for Super Flying Thing with Inkscape
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Super Flying Thing - Update 01
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Simplifying building bodies and joints with libGDX Box2D - 2
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Super Flying Thing With No Name - New game prototype
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Simplifying building bodies and joints with libGDX Box2D
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Second attempt at Highscores for games
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Face Hunt v1.0.7 - Update
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Improving how we show our games
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Face Hunt v1.0.6 - Update
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Face Hunt v1.0.5 - Update
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Animation4j - Synchronizer
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Using Inkscape as Scene Editor
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Ludum Dare 20
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Archers Vs Zombies - Dev Log - 03
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Archers Vs Zombies - Dev Log - 02
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Archers Vs Zombies - Dev Log - Controls
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Archers Vs Zombies - Update 01
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Archers Vs Zombies - Dev Log - 01
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Face Hunt - Android Market
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Face Hunt - Introduction
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Animation4j - Interpolation Functions
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Animation4j - Transitions
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Lighting Bolts Effect
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Animation4j Project Introduction
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JNLP Downloader Tool
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Slick2D Contest
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SVG Path Traversal in Java
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Maven Natives Dependencies Project
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Getdown
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JNLP Applet Loader
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LWJGL Applet Loader
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Games as Applets 3
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Ways to deploy a Java Game
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Games as Applets 2
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Ludum Dare 19 Results